Committed, motivated, creative - that's me. All my life I’ve been drawn to places, as an architect designing for real life stories, and now, as an passionate 3D artist, designing virtual worlds for digital life.
Long story short: I’m Cristina, former architect – present 3D artist.
• Contributed to the environmental development for VR, building large and small scale environment pieces for the Highstreet Metaverse
• Extended my Unity knowledge, testing and setting up basic prefabs for final scene production, beginner level in scene setup within Unity
• Managed various tasks, modeling 3D assets, basic weight painting in Blender for animation, texture design in Blender, Photoshop and Substance Designer
• Teamwork with 3D artists, concept artists, lead designers and Unity technicians
• Creating 3D models for interior, exterior and landscape design
• Producing conceptual design, drawings, blueprints, permits and other documents